- Added ambient particle system with floating particles - Added 4 voidling types: Wisp, Blob, Spark, Ember with unique behaviors - Added mood-specific animations (bounce, pulse, ping) - Added feeding interaction - Added glow effects and atmospheric lighting - Voidlings now move autonomously with type-specific behaviors
1.8 KiB
1.8 KiB
Worklog - AI Overnight Web App Builder
Project Status: IN PROGRESS
Project: The Void Chamber
A whimsical pocket dimension where digital companions called "Voidlings" float around and react to your presence.
Current Progress
- Project initialized with Vite + React + TypeScript + TailwindCSS
- Basic project structure in place
- First "Hello World" page running
- React Router added for navigation
- Main Chamber view created with floating voidlings
- Ability to name and rename voidlings
- localStorage persistence for voidlings
- Particle effects and ambient glows added
- Voidling types/classes with different behaviors
- Mood-specific animations
In Progress
(None yet)
Completed
- Initialized Vite + React + TypeScript project
- Added TailwindCSS configuration
- Created "The Void Chamber" landing page with interactive voidlings
- Added React Router for navigation between landing and Chamber pages
- Created Chamber page with floating animated voidlings
- Added ability to summon, name, rename, and release voidlings
- Added localStorage persistence to remember voidlings between sessions
- Added mood system (idle, happy, curious, sleepy) with click interaction
- Added particle effects and ambient glows for atmosphere
- Added 4 voidling types: Wisp (ethereal), Blob (bouncy), Spark (energetic), Ember (warm)
- Added voidling behaviors: spark moves faster, sleepy slows down, happy gets energetic
- Added mood-specific animations (bounce, pulse, ping)
- Added feeding interaction
Next Steps
- Add sound effects
- Add more voidling interactions (playing, petting)
- Add achievements or collection system
- Add voidling shop/trading
- Add night/day cycle
Last updated: Session 3 complete - Added particle effects, voidling types, and mood animations