- Add Web Audio API sound engine with procedural sounds - Add sounds for: pet, feed, spawn, achievement, purchase, release - Add mute toggle button - Add Void Hunt minigame (30s click target game) - Award 5 Void Essence per target caught - Persist mute state to localStorage
2.8 KiB
2.8 KiB
Worklog - AI Overnight Web App Builder
Project Status: IN PROGRESS
Project: The Void Chamber
A whimsical pocket dimension where digital companions called "Voidlings" float around and react to your presence.
Current Progress
- Project initialized with Vite + React + TypeScript + TailwindCSS
- Basic project structure in place
- First "Hello World" page running
- React Router added for navigation
- Main Chamber view created with floating voidlings
- Ability to name and rename voidlings
- localStorage persistence for voidlings
- Particle effects and ambient glows added
- Voidling types/classes with different behaviors
- Mood-specific animations
In Progress
(None yet)
Completed
- Initialized Vite + React + TypeScript project
- Added TailwindCSS configuration
- Created "The Void Chamber" landing page with interactive voidlings
- Added React Router for navigation between landing and Chamber pages
- Created Chamber page with floating animated voidlings
- Added ability to summon, name, rename, and release voidlings
- Added localStorage persistence to remember voidlings between sessions
- Added mood system (idle, happy, curious, sleepy) with click interaction
- Added particle effects and ambient glows for atmosphere
- Added 4 voidling types: Wisp (ethereal), Blob (bouncy), Spark (energetic), Ember (warm)
- Added voidling behaviors: spark moves faster, sleepy slows down, happy gets energetic
- Added mood-specific animations (bounce, pulse, ping)
- Added feeding interaction
- Added petting interaction (♡ button) - makes voidlings happy
- Added achievements system with 10 unlockable achievements
- Added user stats tracking (total pets, feedings, sessions)
- Added night/day cycle with 4 time phases (dawn, day, dusk, night)
- Added time-based visual themes with different gradients and ambient colors
- Added automatic time progression (1 minute per full cycle)
- Added manual time control toggle
- Added voidling speed multipliers based on time of day (slower at night)
- Voidlings naturally become sleepy at night
- Added Void Essence currency - earned by petting (+2) and feeding (+3)
- Added Void Shop with purchasable voidling eggs, treats, and items
- Added 2 new voidling types: Glitch (rare green) and Crystal (rare blue)
- Added "Void Tycoon" achievement for accumulating 500 Void Essence
- Updated biodiversity achievement to require all 6 voidling types
- Added sound effects system using Web Audio API (pet, feed, spawn, achievement, purchase, release)
- Added mute toggle button to control sounds
- Added Void Hunt minigame - click targets for 30 seconds to earn Void Essence
Next Steps
- Add more minigames
- Add voidling evolution/combat system
- Add decorations for the chamber
Last updated: Session 5 complete - Added voidling shop with Void Essence currency