- Added new Star Catcher minigame where players catch falling stars
- Golden stars worth 3 points, regular stars worth 1 point
- 10 Void Essence awarded per point (higher rewards than Void Hunt)
- Added 4 purchasable decorations: Crystal Orb, Void Flame, Ancient Tome, Moon Stone
- Decorations appear in chamber with ambient pulsing animation
- Persist decorations to localStorage
- Added time cycle system with dawn, day, dusk, and night phases
- Each phase has unique gradient backgrounds and ambient orb colors
- Voidlings move faster during day/dawn/dusk, slower at night
- Voidlings naturally become sleepy when night falls
- Added auto-cycle that progresses every ~15 seconds per phase
- Added manual time control toggle for user preference
- Added progress bar showing time until next phase
- Time controls display current time icon and name
- Set up React Router for navigation between landing and Chamber pages
- Create Chamber page with floating animated voidlings
- Add ability to summon, name, rename, and release voidlings
- Implement mood system (idle, happy, curious, sleepy)
- Add localStorage persistence to remember voidlings between sessions
- Add float animation and visual effects
- Set up The Void Chamber landing page with interactive voidlings
- Added TailwindCSS with custom dark gradient theme
- Removed unnecessary boilerplate files