From fb7beb7b656d2ee9b15c6857fd0d3587fef2f1eb Mon Sep 17 00:00:00 2001 From: ethanglide <92652573+ethanglide@users.noreply.github.com> Date: Mon, 29 Aug 2022 14:52:31 -0400 Subject: [PATCH] Add files via upload --- index.html | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/index.html b/index.html index 39b2e74..a4e9f96 100644 --- a/index.html +++ b/index.html @@ -30,12 +30,12 @@

• HTML/CSS/JS: These languages are actually my introduction to coding as a whole. I've technically been using these languages since 2016. I've just made some simple websites like this one here.


My Projects

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Current: Cosmotica

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This game is a passion project of my team and I known as Marbie Games. We started development in January 2022 and there is no planned release date as of yet. I am working as the project manager and programmer on the game. I have a friend helping me with some modeling, and another who works on the music. The game is a 1st person 3D platformer developed using the Unity engine with a large emphasis on movement, including walljumps and air-dashes. It will be very fast paced and great for speedrunning. The game also features beautiful outer space glowy aesthetics.

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Cosmotica is planned to release on steam, be sure to stay tuned for updates.

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Cosmotica

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Cosmotica is the debut title of my indie game companyMarbie Games. I worked as the director, programmer, UI/UX designer, and level designer on the game. It was developed in Unity and programmed in C#. The game features physics-based movement, an incredible soundtrack, 30 levels, a save feature that saves your settings and progress, and steam integration with in-game leaderboards and achievements.

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Cosmotica can be found on itssteam page.

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screenshot from my telepuzzle game

Telepuzzle

I made this game in Unity in around 4 days of work for the Unity Developer Community Game Jam. The theme was teleportation so I made a puzzle game where you are in a level trying to get to a seemingly unobtainable exit. However, you have a gun that can teleport objects around the level to solve the puzzles or make your own way out. The game has a good handful of levels that should not take very long to complete and it features a timer system for speedrunning. It's really fun to play around with the physics and try to break the game.