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• HTML/CSS/JS: These languages are actually my introduction to coding as a whole. I've technically been using these languages since 2016. I've just made some simple websites like this one here.
This game is a passion project of my team and I known as Marbie Games. We started development in January 2022 and there is no planned release date as of yet. I am working as the project manager and programmer on the game. I have a friend helping me with some modeling, and another who works on the music. The game is a 1st person 3D platformer developed using the Unity engine with a large emphasis on movement, including walljumps and air-dashes. It will be very fast paced and great for speedrunning. The game also features beautiful outer space glowy aesthetics.
-Cosmotica is planned to release on steam, be sure to stay tuned for updates.
+ +Cosmotica is the debut title of my indie game companyMarbie Games. I worked as the director, programmer, UI/UX designer, and level designer on the game. It was developed in Unity and programmed in C#. The game features physics-based movement, an incredible soundtrack, 30 levels, a save feature that saves your settings and progress, and steam integration with in-game leaderboards and achievements.
+Cosmotica can be found on itssteam page.
-I made this game in Unity in around 4 days of work for the Unity Developer Community Game Jam. The theme was teleportation so I made a puzzle game where you are in a level trying to get to a seemingly unobtainable exit. However, you have a gun that can teleport objects around the level to solve the puzzles or make your own way out. The game has a good handful of levels that should not take very long to complete and it features a timer system for speedrunning. It's really fun to play around with the physics and try to break the game.