@@ -168,7 +190,7 @@ and systems design for future additions and bug fixes
-
+
@@ -191,25 +213,6 @@ and systems design for future additions and bug fixes
-
-
-
-
-
-
-
-
-
- - Developed in 9 days for the Unity Developer Community Game Jam #28, with the theme "Silence"
- - Puzzle/Horror game where you wake up in a decrepid dungeon and have to find your way out, while being stalked by the monsters within
- - Led an international team of 5 people, with programmers, artists, musicians, and level designers
- - Game is playable completely within the browser
-
-
-
Programming Languages, Tools, and Frameworks
diff --git a/style.css b/style.css
index 0ef053c..c6d5191 100644
--- a/style.css
+++ b/style.css
@@ -207,18 +207,18 @@ div.jump-wrapper > div > img {
border-radius: 1rem;
}
-div.cosmotica-wrapper {
+div.youtube-wrapper {
width: 50%;
max-width: 20rem;
}
-div.cosmotica-wrapper > div {
+div.youtube-wrapper > div {
position: relative;
width: 100%;
padding-bottom: 56.25%;
}
-div.cosmotica-wrapper > div > iframe, div.cosmotica-wrapper > div > img {
+div.youtube-wrapper > div > iframe, div.youtube-wrapper > div > img {
position: absolute;
top: 0;
left: 0;
@@ -251,28 +251,6 @@ div.course-planner-wrapper > div > img {
border-radius: 0.5rem;
}
-div.solitude-wrapper {
- width: 10%;
- min-width: 12rem;
-}
-
-div.solitude-wrapper > div {
- position: relative;
- width: 100%;
- padding-bottom: 100%;
-}
-
-div.solitude-wrapper > div > img {
- position: absolute;
- top: 0;
- left: 0;
- right: 0;
- bottom: 0;
- height: 100%;
- width: 100%;
- border-radius: 0.5rem;
-}
-
div.experience {
display: flex;
gap: 2rem;
@@ -337,7 +315,7 @@ div.experience-header {
grid-template-columns: repeat(3, min(33%));
}
- div.cosmotica-wrapper {
+ div.youtube-wrapper {
width: 100%;
min-width: 0;
}