ethanglide
0e3b79dc88
Previously, a new socket was being opened and closed on every call. Now, there is one socket per client which is used continuously until the connection closes.
23 lines
380 B
C++
23 lines
380 B
C++
#ifndef ERPC_CLIENT_HPP
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#define ERPC_CLIENT_HPP
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#include <string>
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#include <vector>
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#include <netinet/in.h>
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namespace eRPC
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{
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class Client
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{
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public:
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Client(std::string host, int port);
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~Client();
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std::string call(std::string method, std::vector<std::string> params);
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private:
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int sockfd;
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sockaddr_in serverAddress;
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};
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}
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#endif // ERPC_CLIENT_HPP
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