# Worklog - AI Overnight Web App Builder ## Project Status: IN PROGRESS ### Project: The Void Chamber A whimsical pocket dimension where digital companions called "Voidlings" float around and react to your presence. ### Current Progress - [x] Project initialized with Vite + React + TypeScript + TailwindCSS - [x] Basic project structure in place - [x] First "Hello World" page running - [x] React Router added for navigation - [x] Main Chamber view created with floating voidlings - [x] Ability to name and rename voidlings - [x] localStorage persistence for voidlings - [x] Particle effects and ambient glows added - [x] Voidling types/classes with different behaviors - [x] Mood-specific animations ### In Progress (None yet) ### Completed - Initialized Vite + React + TypeScript project - Added TailwindCSS configuration - Created "The Void Chamber" landing page with interactive voidlings - Added React Router for navigation between landing and Chamber pages - Created Chamber page with floating animated voidlings - Added ability to summon, name, rename, and release voidlings - Added localStorage persistence to remember voidlings between sessions - Added mood system (idle, happy, curious, sleepy) with click interaction - Added particle effects and ambient glows for atmosphere - Added 4 voidling types: Wisp (ethereal), Blob (bouncy), Spark (energetic), Ember (warm) - Added voidling behaviors: spark moves faster, sleepy slows down, happy gets energetic - Added mood-specific animations (bounce, pulse, ping) - Added feeding interaction - Added petting interaction (♡ button) - makes voidlings happy - Added achievements system with 10 unlockable achievements - Added user stats tracking (total pets, feedings, sessions) - Added night/day cycle with 4 time phases (dawn, day, dusk, night) - Added time-based visual themes with different gradients and ambient colors - Added automatic time progression (1 minute per full cycle) - Added manual time control toggle - Added voidling speed multipliers based on time of day (slower at night) - Voidlings naturally become sleepy at night - Added Void Essence currency - earned by petting (+2) and feeding (+3) - Added Void Shop with purchasable voidling eggs, treats, and items - Added 2 new voidling types: Glitch (rare green) and Crystal (rare blue) - Added "Void Tycoon" achievement for accumulating 500 Void Essence - Updated biodiversity achievement to require all 6 voidling types ### Next Steps 1. Add sound effects 2. Add voidling minigames --- *Last updated: Session 5 complete - Added voidling shop with Void Essence currency*