Add Chamber page with interactive voidlings and localStorage persistence
- Set up React Router for navigation between landing and Chamber pages - Create Chamber page with floating animated voidlings - Add ability to summon, name, rename, and release voidlings - Implement mood system (idle, happy, curious, sleepy) - Add localStorage persistence to remember voidlings between sessions - Add float animation and visual effects
This commit is contained in:
232
src/pages/Chamber.tsx
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232
src/pages/Chamber.tsx
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import { useState, useEffect } from 'react'
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import { Link } from 'react-router-dom'
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interface Voidling {
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id: string
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name: string
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color: string
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mood: 'idle' | 'happy' | 'curious' | 'sleepy'
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x: number
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y: number
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}
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const VOIDLING_COLORS = [
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'bg-purple-400',
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'bg-cyan-400',
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'bg-pink-400',
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'bg-emerald-400',
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'bg-amber-400',
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'bg-violet-400',
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]
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const MOOD_EMOJIS = {
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idle: '◉',
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happy: '✧',
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curious: '❓',
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sleepy: '💤',
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}
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function getRandomColor() {
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return VOIDLING_COLORS[Math.floor(Math.random() * VOIDLING_COLORS.length)]
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}
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function getRandomPosition() {
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return {
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x: Math.random() * 80 + 10,
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y: Math.random() * 60 + 20,
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}
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}
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function getRandomMood(): Voidling['mood'] {
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const moods: Voidling['mood'][] = ['idle', 'happy', 'curious', 'sleepy']
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return moods[Math.floor(Math.random() * moods.length)]
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}
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function generateId() {
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return Math.random().toString(36).substring(2, 9)
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}
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export default function Chamber() {
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const [voidlings, setVoidlings] = useState<Voidling[]>([])
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const [namingVoidling, setNamingVoidling] = useState<string | null>(null)
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const [newName, setNewName] = useState('')
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useEffect(() => {
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const saved = localStorage.getItem('voidlings')
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if (saved) {
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try {
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setVoidlings(JSON.parse(saved))
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} catch {
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createStarterVoidlings()
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}
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} else {
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createStarterVoidlings()
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}
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}, [])
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useEffect(() => {
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localStorage.setItem('voidlings', JSON.stringify(voidlings))
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}, [voidlings])
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function createStarterVoidlings() {
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const starters: Voidling[] = [
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{ id: generateId(), name: 'Glip', color: 'bg-purple-400', mood: 'idle', ...getRandomPosition() },
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{ id: generateId(), name: 'Floop', color: 'bg-cyan-400', mood: 'happy', ...getRandomPosition() },
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{ id: generateId(), name: 'Norf', color: 'bg-pink-400', mood: 'curious', ...getRandomPosition() },
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]
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setVoidlings(starters)
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}
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function spawnVoidling() {
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const pos = getRandomPosition()
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const newVoidling: Voidling = {
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id: generateId(),
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name: '???',
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color: getRandomColor(),
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mood: getRandomMood(),
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x: pos.x,
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y: pos.y,
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}
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setVoidlings([...voidlings, newVoidling])
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setNamingVoidling(newVoidling.id)
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setNewName('')
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}
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function startNaming(id: string) {
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setNamingVoidling(id)
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const v = voidlings.find(v => v.id === id)
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setNewName(v?.name === '???' ? '' : v?.name || '')
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}
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function finishNaming(id: string) {
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if (newName.trim()) {
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setVoidlings(voidlings.map(v =>
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v.id === id ? { ...v, name: newName.trim() } : v
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))
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}
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setNamingVoidling(null)
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setNewName('')
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}
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function changeMood(id: string) {
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const moods: Voidling['mood'][] = ['idle', 'happy', 'curious', 'sleepy']
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setVoidlings(voidlings.map(v => {
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if (v.id === id) {
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const currentIndex = moods.indexOf(v.mood)
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const nextMood = moods[(currentIndex + 1) % moods.length]
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return { ...v, mood: nextMood }
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}
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return v
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}))
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}
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function releaseVoidling(id: string) {
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setVoidlings(voidlings.filter(v => v.id !== id))
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}
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return (
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<div className="min-h-screen p-8 relative overflow-hidden">
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<div className="absolute inset-0 pointer-events-none">
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<div className="absolute top-10 left-10 w-2 h-2 bg-purple-400/30 rounded-full animate-ping" />
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<div className="absolute top-40 right-20 w-3 h-3 bg-cyan-400/30 rounded-full animate-pulse" />
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<div className="absolute bottom-20 left-1/4 w-2 h-2 bg-pink-400/30 rounded-full animate-ping delay-700" />
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</div>
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<div className="max-w-6xl mx-auto relative z-10">
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<div className="flex items-center justify-between mb-8">
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<Link
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to="/"
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className="text-zinc-500 hover:text-zinc-300 transition-colors text-sm"
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>
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← Back to Portal
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</Link>
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<h1 className="text-2xl font-bold text-transparent bg-clip-text bg-gradient-to-r from-purple-400 via-pink-400 to-cyan-400">
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The Void Chamber
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</h1>
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<button
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onClick={spawnVoidling}
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className="px-4 py-2 bg-zinc-800 hover:bg-zinc-700 rounded-xl text-sm transition-all duration-200 hover:scale-105 border border-zinc-700"
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>
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+ Summon Voidling
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</button>
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</div>
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<div className="relative w-full h-[70vh] bg-zinc-900/30 rounded-3xl border border-zinc-800 overflow-hidden">
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{voidlings.length === 0 && (
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<div className="absolute inset-0 flex items-center justify-center text-zinc-500">
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<p>The chamber feels empty... Summon a voidling to begin.</p>
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</div>
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)}
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{voidlings.map((voidling) => (
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<div
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key={voidling.id}
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className="absolute group cursor-pointer transition-all duration-500"
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style={{
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left: `${voidling.x}%`,
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top: `${voidling.y}%`,
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transform: 'translate(-50%, -50%)',
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}}
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onClick={() => changeMood(voidling.id)}
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onDoubleClick={() => startNaming(voidling.id)}
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>
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<div
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className={`
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${voidling.color}
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w-20 h-20 rounded-full
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flex items-center justify-center
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text-zinc-900 font-bold text-lg
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transition-all duration-300
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hover:scale-110 hover:shadow-xl
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animate-float
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border-4 border-zinc-900/20
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`}
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style={{
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animationDuration: `${2 + Math.random()}s`,
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}}
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>
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<span className="text-2xl">{MOOD_EMOJIS[voidling.mood]}</span>
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</div>
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<div className="absolute -bottom-8 left-1/2 -translate-x-1/2 whitespace-nowrap">
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{namingVoidling === voidling.id ? (
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<input
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autoFocus
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type="text"
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value={newName}
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onChange={(e) => setNewName(e.target.value)}
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onBlur={() => finishNaming(voidling.id)}
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onKeyDown={(e) => {
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if (e.key === 'Enter') finishNaming(voidling.id)
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}}
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className="bg-zinc-800 border border-zinc-600 rounded-lg px-2 py-1 text-xs text-center w-24 focus:outline-none focus:border-purple-400"
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onClick={(e) => e.stopPropagation()}
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/>
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) : (
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<span className="text-xs text-zinc-400 bg-zinc-900/80 px-2 py-1 rounded-lg">
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{voidling.name}
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</span>
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)}
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</div>
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<button
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onClick={(e) => {
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e.stopPropagation()
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releaseVoidling(voidling.id)
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}}
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className="absolute -top-2 -right-2 w-6 h-6 bg-red-900/80 hover:bg-red-700 rounded-full text-white text-xs opacity-0 group-hover:opacity-100 transition-opacity"
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>
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×
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</button>
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</div>
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))}
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</div>
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<div className="mt-6 text-center text-zinc-500 text-sm">
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<p>Click voidling to change mood • Double-click to rename • Click × to release</p>
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<p className="mt-2">Your voidlings: {voidlings.length}</p>
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</div>
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</div>
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</div>
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)
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}
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